Alex Alvarado
Alex Alvarado
Concept Artist / Art Director
Seattle, United States

Summary

- released 3 games & 2 unannounced mobile games.
- IP Creator
- Digital painting expert.
- Expert Level Photoshop user
- Team Leader
- Art Team coordinator
- JIRA proficient
- Scrum Leader
- ZBrush Proficient.
- Unity proficient
- Modeling professional/3DS Max Expert (Maya Proficient).
- Drawing & traditional medium professional

Skills

Concept ArtCharacter Design3D ModelingEnvironment DesignLook DevelopmentIllustration

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
After Effects
After Effects
InDesign
InDesign
Procreate
Procreate
Unity
Unity
Cinema 4D
Cinema 4D

Reel

Experience

  • Imaging Dept. Supervisor at VisionScape Imagery
    Irvine, CA, United States of America
    November 2007 - October 2009

    Supervise and guide the Imaging Department. Maintain standards, organize image library, and push the look and feel of the art produced.

  • Concept Artist at Zoic Studios
    Culver City, CA, United States of America
    January 2010 - March 2011

    Created concept art for several pitchbooks, commercials, as well as TV and Film. Some of the projects included Best Buy: Minionator commercial and PS3 Twisted Metal Trailer for E3. Created storyboards and motion graphic assets for "Skylanders: Spyro's Adventure" cinematics.

    - Concept Art

    - Storyboards

    - Background Illustrations

    - Pitchboard Illustrations

    - Motion Graphic assets

  • Art Director at StarTeam LLC.
    Burbank, CA, United States of America
    March 2011 - October 2014

    Art Director for mobile game "Gizmoidz" on iOS

    Art Director for "Star Guardians" animated series.

    Lead Artist "Star Guardians" & "Legends of Oz World"

    • Manage Art Dept. of 4 artists and assisted Community Manager.

    • When I joined team, I was able to reduce the amount of hours needed to create artwork, with effective art production techniques.

    • Created character, environment & vehicle concepts for Director & Executive approval.

    • Scrum coordinator

    • Create storyboards & storyboard animatics for “Gizmoidz” & “Star Guardians” TV Series and Virtual World.

    • Able to create artwork quickly and deliver updates well ahead of schedule and into production.

  • Art Director at Spark Unlimited
    Sherman Oaks, United States of America
    October 2014 - February 2015

    • Maintain and manage art team of 3 artists, 1 UI/UX designer and 1 audio designer.

    • Created concept designs for Publisher approval. I consistently met and exceeded their expectations with rapid prototyping in-game artwork for their review.

    • Excellent time management and able to deliver work on time and under budget.

    • Able to work with Design team so UI/UX was fluid & intuitive.

    • Scrum/Standup coordinator

    • I was able to communicate with our publisher and relay any needs we encountered and able to deliver their feedback to the team.

    • Coordinated Art Team schedule via JIRA.

    • Able to plan across other departments with team leads, to ensure a solid build and effective work schedule.